LOL PATCH NOTES 25.09

Objectives

Thornbound Atakhan

Encounter

  • Voracious and Ruinous Atakhan are replaced with a singular form: Thornbound

Rewards

Spirit Petals

  • Cleansed Bloody Petals, which grant 25% increased XP and Adaptive Force

Spiritual Purification

  • On Takedown, bless the area around the target, slowing and damaging any other nearby enemies as well as granting your team a Spirit Petal

 

Void Grubs

Encounter

  • Spawn timer: 6:00 ⇒ 8:00 minutes
  • No longer respawns

Rewards

  • Now grants Hunger of the Void (single Void Mite buff) when you kill 3 Grubs, rather than 4
  • Now grants Feats credit to whichever team took 2/3 Grubs, rather than requiring 3/3 (broadcast when the encounter is over)
  • DoT from Touch of the Void now deals more damage at stacks 2 and 3


Rift Herald

Encounter

Encounter damage should be less avoidable, but the encounter should go faster.

  • Now spawns at 15:00 minutes
  • Removed Herald's Gaze (single-target damage debuff)
  • Target Current HP Bonus Damage: 4% ⇒ 20%
  • Swipe Attack AD ratio: 3.0 ⇒ 1.25
  • Fixed non-champion attacks reducing the eyeball cooldown

Summoned Pet

Making QoL changes to increase value consistency.

  • Base turret charge damage increased, but turret charge damage goes down for each tower it hits
  • Driving turn speed should be smoother and more responsive, especially early in the driving sequence
  • When driving, if you crash near an enemy turret without hitting it, the Rift Herald will attempt to perform the non-driven turret charge attack, if able



Objective Bounties

Payment

  • No longer pays up to 60% more gold (300g) based upon the calculated lead
  • Now pays up to 10% of the gold difference on top of the base bounty payment, capped at 1000g total
  • Lesser objectives (such as Outer Turrets) that have lower base bounty also have lower payouts from the gold lead

Calculation

  • Adjusted Objective Bounty calculation for accuracy: Gold leads are more important; other objectives are less important.


Champion Bounties

Suppression

  • Still waits until 6 minutes in the game until champion bounty suppression is active
  • No longer suppresses bounties when a team is moderately behind
  • Now suppresses bounties unless a team is moderately ahead

Tuning

  • Base kill gold now scales up by 10g per level from level 7-18 (Maximum: 420g)
  • Positive bounty accrued from kills and assists has been increased by 17%
  • Positive bounty accrued from farming has been increased by 14%



Lane Swap Detection

  • Detection still requires there to be a jungler on the team
  • Detection is still active from 1:30 to 3:00 in top, and 1:30 to 2:15 in mid
  • Defending champion still receives all gold/xp from the lane, receives 50% less damage while under their tower in top lane, and the defending tower still receives 95% less damage while any two non-junglers are in their lane
  • Non-supports no longer receive reduced gold and XP from lane minions during lane swap detection
  • Supports in mid and top lane, when accompanied by another champion, now receive no gold or XP from lane minions and cannot consume World Atlas charges
  • 1000% increased turret damage in the top lane is now locked behind seeing two non-junglers including a support in the lane



CHAMPION BUFFS

Annie

  • Q Damage: 70-210 (+80% AP) → 80-240 (+80% AP)
  • W Mana Cost: 90-110 → 70-90
  • R Passive Magic Penetration: 10-15% → 15-20%

Ashe

  • Q AD Ratio: 111/117/123/129/135% → 110/117.5/125/132.5/140%
  • Q AS: 25/35/45/55/65% → 25/37.5/50/67.5/75%

K’Sante

  • W Damage: 40-120 → 45-165

Leona

  • P Damage: 1.5s → 2.5s
  • Q Mana Cost: 35 - 55 → 30 - 50
  • E Mana Cost: 60 → 40-60

Morgana

  • E Shield: 80/135/190/245/300 (+70% AP) → 100/155/210/265/320 (+70% AP)
  • R Damage: 175/250/325 (+80% AP) → 200/275/350 (+80% AP)
  • R Bonus Movement Speed: 10/35/60% → 20/40/60%

Orianna

  • Q Mana Cost: 30-50 → 35

Shen

  • Empowered Q % max health damage: 4-6% → 5-7%


CHAMPION NERFS

Gwen

  • Armor growth: 5.2 → 4.9
  • P monster damage: 5 + 15% AP → 5 + 10% AP
  • Damage per Snip: 10 - 30 (+ 5% AP) ⇒ 10 - 30 (+ 2% AP)
  • Maximum Damage: 110 - 310 (+ 60% AP) (+ 6x Passive) ⇒ 110 - 310 (+ 45% AP) (+ 6x Passive)

Kalista

  • Base Health: 600 → 580
  • Base AD: 59 → 57AD
  • Growth: 3.25 → 4
  • E Base Damage: 10-50 → 5-45

Naafiri

  • W Cooldown: 22-18 → 26-18
  • E1 Damage: 15-55 (+50% bonus AD) → 15-55 (+40% bonus AD)

Yorick

  • Mist Walker damage to monsters: 70% → 60%


SYSTEM BUFFS

Ignite

Damage: 70-410 → 70-475 (starts getting buffed at level 6)

Unflinching

  • Dual resists while movement impaired and for 2 seconds afterwards: 6-12 → 10


SYSTEM NERFS

Rod of Ages

  • HP: 400 → 350
  • AP: 50 → 45

Boots of Swiftness

  • Movement speed: 60 → 55

SYSTEM ADJUSTMENTS

Biscuits

  • Health restored: 12% missing health → 20 + 2% maximum health, increased by up to 100% based on missing health (max at 70% missing)

Feat boots

  • T3 Boots cost: 750g → 500g

Swiftmarch

  • Movement Speed: 70 → 65
  • No longer grants 4% increased total movement speed
  • now grants Adaptive Force equal to 5% of Move Speed

Forever Forward

  • TOTAL Move Speed out of combat: 10% → 8%

Spellslinger’s Shoes

  • Percent Magic Penetration: 8% → 7%

Symbiotic Soles

  • Now grants 10 out of combat Movement Speed
  • Empowered Recall removed on base boots (still on upgrade)


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