TOP 5 SONA COUNTERS SUPP
Top 5 Sona Counters Support
Sona is the definition of a scaling enchanter: low early-game presence but terrifying value in late-game fights. With her free poke, AoE healing, and a game-changing ultimate (Crescendo), she thrives in passive lanes and team comps that protect her until she ramps up.
But the flip side? Sona is extremely fragile, has no crowd control pre-6, and is highly punishable in early laning phase. Her cooldowns are long early on, and her sustain can’t keep up with strong poke or hard engage unless she’s untouched.
If you shut her down early, force fights on your terms, or out-tempo her lane, Sona can quickly become a liability.
Below are the Top 5 Champions that consistently shut down Sona in lane and deny her scaling fantasy.
1. Blitzcrank
- Playstyle: Pick-focused engage support
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Strengths:
- One hook = one kill — Sona can’t survive if caught.
- Punishes her squishy nature and passive laning style.
- Forces her to play completely behind her ADC and give up lane pressure.
Play Tips:
- Sit in fog of war and pressure with Q (Rocket Grab) — even the threat zones her off.
- Force level 2 power spike — her Q poke is irrelevant if she dies or burns sums.
- Hook post-6 after Crescendo is used or baited to prevent counter-engage.
2. Brand
- Playstyle: AP poke mage / damage-focused support
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Strengths:
- Outdamages Sona in every trade — her healing can’t keep up with your burn.
- Zone control and wave clear shut down her poke-spam style.
- R (Pyroclasm) punishes grouped teams and completely overwhelms her sustain.
Play Tips:
- Harass with W + Passive autos constantly — she’ll burn through mana trying to keep up.
- Look for all-ins after hitting E > Q stun — she can’t trade back or peel off.
- Force fights before she hits 2–3 items — that’s her big power spike.
3. Nautilus
- Playstyle: Engage tank / CC lockdown support
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Strengths:
- Wins all-ins with point-and-click CC and frontloaded durability.
- R (Depth Charge) allows for guaranteed engage through her ADC peel.
- Punishes her immobility and weak early lane presence.
Play Tips:
- Hit level 2 first and immediately engage — she’ll either flash or die.
- Dredge Line (Q) whenever she walks up to auto-poke or cast Q — that’s your window.
- Post level 6, don’t hesitate to engage onto her ADC — she’ll often die as collateral.
4. Zyra
- Playstyle: AP poke / zone control mage
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Strengths:
- Outranges and outtrades Sona constantly.
- Plants deny her lane access and harass her from beyond Q range.
- Has CC and damage to punish Sona’s paper-thin defenses.
Play Tips:
- Use E (Grasping Roots) to punish every step-up — chain it with plants for max damage.
- Drop seeds in bushes to zone and deny control.
- Save your ultimate for grouped fights — it forces her back or burns her cooldowns.
5. Morgana
- Playstyle: Utility mage with CC and anti-CC tools
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Strengths:
- Q (Dark Binding) is a death sentence for Sona if she gets caught.
- Black Shield (E) blocks her ultimate and any follow-up CC.
- Outscales her in lane control and pick threat.
Play Tips:
- Pressure with Q in lane — she can’t sidestep much and will burn Flash early.
- Use E reactively — you can nullify Crescendo or protect your ADC from poke chains.
- Force fights around choke points — you win most grouped skirmishes before she scales.