VERSION 4.2.12
New Update: Maintenance + Quality of Life
This update is focused on maintenance and Quality of Life improvements—cleaning up rough edges, improving clarity during trainings, and making your day-to-day routine smoother.
Fixes and QoL Improvements
New payments platform: Stripe (new subscriptions)
We’ve integrated Stripe as a new payment platform. This lets us offer many more regional payment options, giving you more ways to get Premium.
Important: This change applies only to new subscriptions. Existing subscriptions will continue to be managed by the previous provider for now.
If you experience any payment-related issues, please open a ticket in #support.
Last Hit bug fix
Fixed an issue where Last Hit could count incorrect mistakes and sometimes fail to end properly.
Clearer training HUD scoring
We updated the scoring panels in the training HUD for Isolated and Combined. Relevant stats are now shown top-right with a clearer layout, so you can read performance feedback at a glance.
Faster task reset
A new task restart button has been added to the bottom-right. You can also restart quickly via Recall [B].
Favorites
You can now mark tasks as Favorites. Favorited tasks will appear at the top of the task list for quicker access.
Separate Lobby display settings
You can now set the Lobby to windowed mode independently from your In-Game display mode. The same applies to resolution, so your Lobby setup can stay comfortable without affecting in-game settings.
Other small UX improvements
A collection of small tweaks to improve overall usability and flow.
Leveling Adjustments (More Demanding)
We’ve tightened progression so higher tiers better match advanced practice goals.
- Last Hit: Progression is now faster, and high-level difficulty has been increased. Progression can reduce AD and AS even below a champion’s starting values, forcing extremely precise farming.
- Spacing: Progression is faster, with more difficulty in the higher levels.
- Aim+Map: The higher difficulty tiers are now more challenging (as requested by many of you).
Rankings Reset
Because of the new leveling changes, we’ve reset the rankings for the affected trainings.
We also noticed that Shootvival and Kiting rankings were significantly out of sync with the current difficulty, so those rankings have been reset as well. It looks like leveling changes were applied previously without a rankings reset—this update corrects that.
Thank you
Thanks for your trust and for letting us be part of your progress.