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PATCH7 MAI 2025· Par United Gamers

LoL patch notes 25.10

Patch 25.10 brings a substantial rework to AP items, aiming to give each item a unique identity and clear role in builds. The goal is to ensure AP items feel distinct, synergize appropriately with champion kits, and function effectively in various game scenarios. Also tries to benefit scaling champs with buffs on senna

LoL patch notes 25.10

Patch 25.10 brings a substantial rework to AP items, aiming to give each item a unique identity and clear role in builds. The goal is to ensure AP items feel distinct, synergize appropriately with champion kits, and function effectively in various game scenarios. Also tries to benefit scaling champs with buffs on senna smolder.


CHAMPION BUFFS

Senna

  • P crit per 20 souls: 8% → 10%
  • Soul drop rate from minion/monster kills: 8.4% → 14%
  • Q heal AP ratio: 60% → 50%

Smolder

  • Q damage per stack: 0.3 → 0.4
  • Q max HP burn damage per 100 stacks: 0.4% → 0.5%
  • E damage per stack: 1 → 1.2

CHAMPION NERFS

Kayn

  • HP growth: 109 → 103

Lulu

  • Armor growth: 4.9 → 4.6
  • R CD: 100/80 → 120/80

Naafiri

  • P Monster mod: 155% → 135%

Xin Zhao

  • Armor growth: 5 → 4.4

Yuumi

  • Base heal per hit: 35 / 50 / 65 → 30 / 40 / 50

CHAMPION ADJUSTMENTS

Cho’Gath

  • Base AS: 0.625 → 0.658
  • Q Damage: 80/320 (+100% AP) → 80/300 (+100% AP)
  • E Damage: 20 / 40 / 60 / 80 / 100 (+30% AP) (+2.5 / 2.75 / 3 / 3.25 / 3.5% (+0.5% per Feast stack) of target’s maximum health) → 20 / 40 / 60 / 80 / 100 (+30% AP) (+2.5 / 2.85 / 3.2 / 3.55 / 3.9% (+0.5% per Feast stack) of target’s maximum health)

Fiddlesticks

  • Q fear duration: 1.25-2.25 → 1-2Q damage: 5-9% + 2% per 100 AP (empowered is double) → 4-6% + 3% per 100 AP (empowered is double)
  • W damage per second: 60-130 + 35% AP → 60-180 + 40% AP

Vi

  • Q minimum damage: 45-145 (+80% AD) → 40-120 + (+60% AD)
  • Q maximum damage: 90-290 (+160% AD) → 100-300 + (+150% AD)
  • R mana cost: 100/125/150 → 100
  • R damage: 150/275/400 → 150/250/350

SYSTEM BUFFS

Unsealed Spellbook

  • Base recharge time: 5m → 4m

SYSTEM ADJUSTMENTS

Cryptbloom

  • AP: 60 → 75
  • Magic pen: 35% → 30%
  • Life from Death Heal AP ratio: 25% → 20%
  • Recipe: Blighting Jewel + Fiendish Codex + 900g → Blighting Jewel + Fiendish Codex + Fiendish Codex + 200 g
  • Total Gold Cost: 2850 → 3000

Seraph's Embrace

  • Lifeline Shield: 200 (+ 20% Current Mana) ⇒ 18% Max Mana

More Stormsurge

  • Move speed: 4% → 6%
  • Passive no longer grants 25% move speed
  • Cost reduced from 2900 to 2800
  • No longer grants 30 gold if target dies before bolt

Hextech Rocketbelt

  • Cost: 2600 → 2650
  • • Recipe: Alternator + Kindlegem + 700g ⇒ Alternator + Fiendish Codex + Ruby Crystal + 300g
  • Health: 350 → 300
  • AP: 60 → 70
  • Ability haste: 15 → 20
  • Updated cast indicator to more accurately represent bolt angles and ranges.
  • Item may now be manually cast with a click to confirm.

Bloodletter's Curse

  • MR shred per stack: 5% → 7.5%
  • Max: stacks: 6 → 4 (max shred unchanged)
  • Health: 350 → 400
  • AP: 60 → 65

Malignance

  • AP: 85 → 90

Luden's Companion

  • Cost 2850 g → 2750 g
  • Tooltip now shows the maximum single target damage.

Horizon Focus

  • Cost: 2700 g → 2900 g
  • Recipe: Fiendish Codex + Fiendish Codex + Amplifying Tome + 600g ⇒ Fiendish Codex + Fiendish Codex + Blasting Wand + 350g
  • AP: 75 → 110
  • No longer increases damage on targets by 10%

Rabadon's Deathcap

  • Cost: 3600 g → 3500 g

Nashor's Tooth

  • Cost:3000 g → 2900 g

Morellonomicon

  • Cost: 2950 g → 2850 g

Lich Bane

  • Cost: 3200 g → 2900 g
  • • Recipe: Sheen + Aether Wisp + Needlessly Large Rod + 200g ⇒ Sheen + Aether Wisp + Blasting Wand + 250g
  • AP 115 → 100

Liandry's Torment

  • AP: 70 → 60